name = Flamethrower
preview = flamethrower_preview.bmp
dir = flamethrower
model = flamethrower.gmf
type = mechanics
base = Flamethrower
description = Flame on.
attachsound = sounds\cmp_generic.wav
standard = 0
hidden = 2
firesound = sounds\flame_thrower.wav
airmaxinoutrate = -100
elecmaxinoutrate = -100